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Equity-heavy public-company comp (RBLX), no IC cash bonus. New-grad offers among the strongest in the dataset; realized comp swings with the stock.
Ranges aggregated from publicly-available sources. Treat the median (p50) as roughly representative; quartile bands reflect negotiation range. Have specific data points or corrections? Send them in.
Roblox uses title-based IC levels (Software Engineer through Distinguished Engineer; 'Principal' calibrates to staff at peers). Equity is RSUs in publicly-traded RBLX vesting over 4 years, and it is the dominant comp component from Senior up - there is no annual cash bonus on the IC track, so RBLX price movement passes straight through to realized comp. Roblox pays aggressively for a company its size, and its new-grad offers are among the strongest in this dataset. Hiring concentrates on engine (C++), infrastructure, and safety/ML; the company is San Mateo-anchored with a strong in-office posture, so factor Bay Area cost of living.
Roblox pays at the aggressive end of public-company comp: equity (RSUs in publicly-traded RBLX) is the dominant component from Senior up, and there is no annual cash bonus on the IC track. RBLX volatility makes realized comp swing hard year to year.
| Component | p25 | p50 | p75 | p90 |
|---|---|---|---|---|
| Base salary | $160K | $175K | $190K | $205K |
| Equity (annualized) | $50K | $70K | $95K | $130K |
| Total comp | $210K | $245K | $285K | $335K |
Entry level. Roblox new-grad offers are among the strongest in this dataset - equity is meaningful from day one. No cash bonus.
| Component | p25 | p50 | p75 | p90 |
|---|---|---|---|---|
| Base salary | $195K | $212K | $229K | $246K |
| Equity (annualized) | $95K | $140K | $195K | $270K |
| Total comp | $290K | $350K | $425K | $515K |
Most-common external hire level. Engine (C++), infrastructure, and safety/ML teams hire heavily; San Mateo-anchored with a strong in-office posture.
| Component | p25 | p50 | p75 | p90 |
|---|---|---|---|---|
| Base salary | $225K | $242K | $259K | $276K |
| Equity (annualized) | $165K | $240K | $340K | $465K |
| Total comp | $390K | $480K | $600K | $740K |
Roblox 'Principal' calibrates to staff at peers. Equity is now the dominant component - RBLX price movement swings realized comp by six figures.
| Component | p25 | p50 | p75 | p90 |
|---|---|---|---|---|
| Base salary | $250K | $267K | $284K | $301K |
| Equity (annualized) | $250K | $360K | $505K | $695K |
| Total comp | $500K | $625K | $790K | $995K |
Senior staff equivalent. External hires at this level usually come from game-engine, distributed-systems, or ML-infra backgrounds.
| Component | p25 | p50 | p75 | p90 |
|---|---|---|---|---|
| Base salary | $275K | $292K | $309K | $326K |
| Equity (annualized) | $375K | $535K | $750K | $1.03M |
| Total comp | $650K | $825K | $1.06M | $1.35M |
Small population. Comp is essentially an equity bet on RBLX; year-to-year variance dwarfs the base salary.
Cross-referenced against public reporting, state pay-transparency postings, and triangulated where source ranges disagreed. Last refresh: June 2026.
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