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Home / Compensation / Figma / Software Engineer
Total compensation for a Figma Software Engineer ranges from about $220K at the entry level to $1.1M+ at the most senior bands, with a typical mid-level package around $475K. Below is the full breakdown by level - base salary, annual equity, and bonus - from public-source data.
Public-source estimates (Beta). Last updated 2026-06. Figures are annualized USD.
| Level | Years | Base (p50) | Equity/yr (p50) | Bonus (p50) | Total (p25-p90) |
|---|---|---|---|---|---|
| E3Software Engineer (New Grad) | 0-2 YOE | $162K | $95K | - | $220K - $355K |
| E4Software Engineer II | 2-5 YOE | $190K | $155K | - | $285K - $520K |
| E5Senior Software Engineer | 5-9 YOE | $218K | $255K | - | $380K - $755K |
| E6Staff Software Engineer | 8+ YOE | $243K | $400K | - | $505K - $1.1M |
Entry-level. Post-IPO grants are standard liquid RSUs (NYSE: FIG), vesting 25/25/25/25. No annual cash bonus on the IC track.
Mid-level. The editor's C++/WebAssembly rendering core is the most selective (and best-paying) team; product-surface roles track the medians.
Senior IC, the most-common external hire level. Comp now lands within ~5% of equivalent big-tech seniors since FIG grants became liquid.
Staff IC. Small org means staff engineers own company-level systems (multiplayer sync, rendering, AI features). Limited band above this.
The offer calculator compares your current and target offers 4 years out - vesting, refresh grants, and federal + state + FICA tax - so you negotiate with real take-home numbers.
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